PROJECT RAVENWING
Corvus Squadron Personnel, Vehicle and Face-/Voiceclaim Dossier and CS List
Commissioned by Lord Xxys (Raymond Obrien)
Created by Karros Zaruiel (Josh Chen)
Creation Date: Aug. 8th, 2021
Completion Date: Sept. 13th, 2021
A compilation of the summaries and descriptions of the thirteen personnel and various vehicles that make up Corvus squadron, including weapons, equipment, personal histories, physical descriptions and face-/voiceclaims.
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The twelve members who make up the elite strike force known as Corvus squadron - known amongst themselves as Corvuns - were each personally handpicked by Lord Xxys himself. Methodically and exhaustively screened and tested for both capability and compatibility, the members of Corvus squadron are among the best - if not the best - non-Force sensitive starfighter pilots in the Order. Utilized by Lord Xxys as his personal task force on the ground, in the sky and in space, they are whispered of like ghosts amongst the hushed circles of those who know of them. To have Corvus squadron attending to a mission is to have garnered the Dark Lord’s attention - though whether for good or ill remains to be seen. Armed with cutting-edge starcraft technology and even rumored experimental tech, the members of Corvus squadron dominate the skies and realspace they take flight in. Even out of the cockpit the members of Corvus squadron are a deadly force to be reckoned with, for even without their wings they are armed with military weaponry and training, able to take down even the most formidable of foes. Likened as a family they have unbreakable bonds that form the foundation of their unity and effectiveness. They will not stop until they have achieved their goals and accomplished the mission. And woe to he who harms one of them. For should ill befall a single Corvun, the merciless wrath of the others will quickly follow. Outfitted with deadly weapons, training and starcraft on the bleeding edge of the Order’s technological industry, the members of Corvus squadron are able to carry out their mission with lethal efficiency.
Corvus Squadron Insignia:
CORVUS 1
Lord Xxys (see formal CS)
CORVUS 2
Name: Tiber Shilage
Nicknames/Aliases: Callsign “Corvus 2”, Callsign “Scorpion”
Rank: N/A, non-Force sensitive
Age: 47
Sex: Male
Species: Human
Homeworld: Corellia
Occupation: Captain and co-deputy of Corvus squadron, military pilot, mega-ace, flight baron
Height: 6’1-1/2”
Weight: 190lbs
Physical Description: Tall. Muscular. Bald with a trimmed circle beard.
Weapons: T-21b heavy repeating blaster (modified to combine the strengths of both T-21 models while removing the 30 shot limit capacity, now can fire up to 50 times by itself). LL-30 blaster pistol (modified with scope). Tof Soren Slugthrower Pistol.
Equipment: Armorweave shirt and slacks. Heavy military boots. Wears full-length leather coat with armorweave lined interior when not in flight suit. Signet ring on left forefinger with the insignia of a scorpion tail. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs)
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, ur-Kittât, Huttese, Military Sign, Mando’a
Description of Abilities: Naturally talented and seasoned starship pilot. Equally seasoned and skilled marksman, both in long- and close range. Proficient in military hand-to-hand combat, including Teras Kasi and Mandalorian combat arts. Able to perform rudimentary first aid.
Strengths: Charismatic, charming, able to win over most with conversation alone. Has a commanding presence and air able to compel others to do as he says by sheer force of personality. A talented leader with an excellent mind for military strategy, both naval and planetary. An equally sharp mind for reading the cues and mood of his squadron and the tide of battle.
Flaws: Though he keeps it well hidden and well under control due to years of serving under Lord Xxys, he is a bit of an egotist due to his earned station and his proven skill which he elects to channel productively through his role as squadron captain.
Biography: Born on Corellia, Tiber is the son of a distinguished military family with ancestral links to Grand Moff Tarkin and attended the Imperial Academy, graduating from its Avionics course at the top of his class. Joining the Imperial Navy, he quickly rose through the ranks due to his skill as a pilot and a commander, eventually reaching a position with his own command. Tiber engaged in many skirmishes throughout his career, primarily serving as the leading edge of the vanguard in sector skirmishes against pirates and in disputes between the Order and the criminal syndicates of the galaxy. Over the years his continued successes earned him many accolades and he became something of a living legend in the Order’s naval forces. His ability to pilot a starfighter and his ability to turn the tide of seemingly any battle caused him to be revered among the younger generations and a model for what they could become. It was in one such skirmish that his squadron was badly outnumbered. Tiber, his fighter severely damaged beyond the point of salvaging, decided to take down as many of the enemies with him. In a daring move, he overloaded the engines and set all his remaining munitions to detonate. Veering his craft into the bridge of the enemy flagship, he ejected at the last possible moment in his fighter's ejection seat. His move won the battle against otherwise lost odds and earned him a commendation and a double promotion. In the same vein, Tiber's move earned him the attention of Lord Xxys, who, after several more months of behind-the-scenes screening and testing, invited him to become the second member of his then nascent Corvus squadron. Tiber accepted and Lord Xxys appointed him as captain and co-deputy of the squadron alongside Colonel Mihaly who would act as mission control aboard the "
Echidna", Corvus squadron's mobile headquarters. Upon his induction Lord Xxys gifted Tiber with a signet ring representing his trust and his station, along with his new callsign in honor of the daring move that earned his attention; "Scorpion". Tiber has since repaid said trust with unwavering loyalty and resounding successes carried out with unquestioning confidence, regardless of the order. He has developed a strong friendship with Mihaly Gottwald based on mutual respect, trust and admiration for the other’s piloting and tactical prowess. Amongst the members of Corvus squadron he acts akin to a father-figure, rallying and focusing the Corvuns as the situation demands. He is one of the few surviving members of the original Corvus squadron.
Service Record: 241 official missions, undisclosed number of classified missions, 51 confirmed kills, 62 assists
Personality:
Enneagram Type 8 - The Challenger
Myers-Briggs Type Diplomat - Protagonist ENFJ-A
Faceclaim & Voiceclaim: Joseph David Kucan, Kane from the “Command and Conquer: Tiberium” series
CORVUS 3
Name: Gabriel Benvinato
Nicknames/Aliases: Callsign “Corvus 3”, Callsign “Snowfire”
Rank: N/A, non-Force sensitive
Age: 39
Sex: Male
Species: Human
Homeworld: Sern Prime
Occupation: Sniper (former), military pilot, ace
Height: 5’11”
Weight: 172lbs
Physical Description: Lean. Muscular. Brown hair. Rugged appearance. Stubble beard.
Weapons: R-301 Elite Marksman Enforcer blaster rifle (modified with scope). Single standard SE-14C blaster pistol. Reinforced durasteel vibroknife.
Equipment: Greyed out tactical combat suit with light plastoid plating. Heavy combat boots. Fingerless tactical gloves. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign,
Description of Abilities: Excellent marksman, specializes in sniper capabilities. Trained for solo missions behind enemy lines. Likewise an excellent starfighter pilot. Uses similar tactics in naval combat. Able to perform rudimentary first aid.
Strengths: Excels at solo missions, improvisation and overall adapting to new situations. Able to withstand long periods of isolation at little to no emotional or mental depriment. Excellent observational and awareness skills that have saved Corvus squadron from being blindsided more than once.
Flaws: Difficulty and/or unwillingness to share his thoughts with others. “Lone wolf” mentality leading to occasional issues with coordinating with squadmates.
Biography: Originally trained as a sniper for House Vassago’s special forces infantry division, Gaebriel was raised around a very military-minded crowd. His father, an infantry soldier, often brought Gaebriel along with him whenever he met with his old military friends. This allowed Gaebriel to be informally trained from a very early age in many military disciplines which became a part of his childhood. In the same vein these very teachings made him take on a much more mature mindset for his age, isolating him from the other children. This resulted in his childhood being distant from others and forced him to rely on himself and the military teachings he had grown up with. It was these teachings that naturally aligned him for a military career and channeled his focus into improving his martial skillset. Choosing to take the role of a sniper Gaebriel excelled in his profession, garnering the attention of the brass and quickly propelling him through the ranks. As his accomplishments earned him accolades and freedoms, Gaebriel asked for three things; to receive training as a starfighter pilot, be given his own starfighter to execute missions with and to be given permission for solo missions where he knew he’d be given more or less full autonomy. The board of commissions granted his requests. Soon afterwards he underwent starfighter training and was assigned long-range surveillance missions on pirates and Hutt cartels. It was during one of these missions that he encountered Tiber Shilage while he was on one of his own classified missions. Together the two of them worked together to ambush a gathering of crime syndicates on the ice planet of Fest. In a daring move Gaebriel deliberately flew his starfighter into a snowdrift overlooking the ambush site where it was buried underneath the snow. Using the snowdrift as camouflage over Gaebriel sniped the criminals from the shelter of his open cockpit. When the criminals realized they were under attack they charged his position, only to realize Gaebriel had already returned to his fighter’s cockpit and was aiming his craft’s cannon right at them through the snowdrift. As he opened fire on them at what amounted to point blank range, Tiber dove through the cloud cover from high altitude to begin a strafing run on the fleeing criminals. Gaebrial joined him in the sky and the two of them worked in tandem to destroy the meeting. The ambush was a resounding success. The pair of them captured, killed or destroyed all of the attending criminals and smashed their ground and aerial reinforcements when they arrived. Mutually impressed by how well they worked together, the two of them parted as good friends as they separated to report back to their superiors. Several months later Gaebriel received an invitation from Lord Xxys to join Corvus squadron. His performance had impressed Tiber so much that the captain had recommended him to Lord Xxys to fill a vacant spot in the squadron. Lord Xxys had followed through on that recommendation with the customary screening and found him satisfactory. Gaebriel took up Lord Xxys’ offer and was appointed as Corvus 3, gifted with the callsign “Snowfire” by Tiber in honor of the tactic he used at the ambush. Though fully aware of Lucan Torhall’s jealousy of him, he largely dismisses it, considering the rivalry as beneath both of them and seeing it frivolous and unnecessary.
Service Record: 126 missions, 39 confirmed kills, 23 assists
Personality:
Enneagram Type 5 - The Investigator
Myers-Briggs Type Explorer - Virtuoso ISTP-T
Faceclaim & Voiceclaim: Tom Cruise, Jack Harper from “Oblivion”
CORVUS 4
Name: Lucan Lann Torhall
Nicknames/Aliases: Callsign “Corvus 4”, Callsign “Lancer”
Rank: N/A, non-Force sensitive
Age: 39
Sex: Male
Species: Human
Homeworld: Soterios
Occupation: Military pilot, ace
Height: 5’11”
Weight: 188lbs
Physical Description: Golden brown hair. Stubble facial hair. Rugged appearance. Quadanium alloy cybernetic right hand.
Weapons: Titanium vibro-longsword. Single standard SE-14C blaster pistol.
Equipment: Personal energy shield projector built into his right hand. Reinforced fiber armor with armorplast plates hidden underneath a leather hauberk. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign,
Description of Abilities: An excellent starfighter pilot and likewise outstanding duelist, he has the skills to back up his boasting. Skilled, though not talented, marksman with the blaster. Able to perform rudimentary first aid.
Strengths: Competitive. Proud. Has a good head for tactics and strategy. Strong personal code of honor, will not engage in actions that he considers dishonorable
Flaws: Aggressive and overconfident. Showy. Has a one-sided rivalry with Gaebriel that, unchecked, will cloud his judgment and cause him to err accordingly. Hides a deep-seated need to be acknowledged and praised by those around him. Despises the very concept of losing.
Biography: The middle child of a branch family of the noble House Melantha, Lucan hungered for the chance at adventure ever since he was a small child. Though somewhat sheltered and a little spoiled by his parents, Lucan wanted more than his politically oriented family offered. His older brother was being groomed for the inter-House politics of the sector and his younger sister was nursing her budding talents as a court musician. Lucan, however, was emotionally distant from his family and wanted something more than a life confined to the politics that seemingly surrounded him. Partially out of boredom and partially out of a sense of adventure he recklessly threw himself into every physical activity his highborn status would permit him. Lucan found his passion in classical dueling and starfighter piloting where he poured every moment of his spare time into. Training with the best tutors his family’s money could afford, Lucan quickly found himself a familiar name among both professional and amateur pilots in the region and a rising prodigy with the sword in the local dueling community. In a brash moment of overconfident recklessness he challenged the sector’s dueling champion to a duel using live blades when he was seventeen. Not only did he lose the duel but he lost his offhand as well. It was a bitter and humbling experience for him. Impressed by Lucan’s daring as well as for performing extraordinarily well for his skill level, the champion took him in as her personal student after he’d been given a cybernetic hand to replace his lost limb. Under her tutelage he became a master swordsman before the young age of nineteen. After secondary school Lucan joined the Imperial Naval Academy - joining the Imperial Navy afterwards - where he excelled, taking a spot in his class’s top ten at graduation but not at number one. This perceived slight pushed him to more aggressively pursue more and more missions in an effort to prove himself as well as act more aggressively on missions. Though brilliantly effective as arguably the best pilot in his group, his zealous behavior frequently brought him into conflict with his field officer, who found him harder to reign in, while the commanding lieutenant found his behavior effective in carrying out the mission. This conflict came to a head when his naval group was deployed against a Black Sun fleet. Lucan’s allies fought bravely but they were on the verge of defeat. The group’s leaders ordered a retreat. Unbeknownst to the group’s leaders Corvus squadron had been tracking the enemy fleet as well and arrived on the scene just as Lucan’s forces were falling back. Lucan was covering the rear of the retreat when Corvus squadron appeared. Spotting them as they began engaging the Black Sun forces, Lucan insisted that his forces return to the battle, believing that Corvus squadron was surprise reinforcements. The group’s leaders, unaware of who Corvus squadron was and unwilling to commit the remainder of their forces when they were already so ragged, refused and ordered the continuation of the retreat. Frustrated by the apparent abandonment of outnumbered allied forces, Lucan broke off from his group to join Corvus squadron in the battle while his group left him behind as they jumped into hyperspace. Lucan’s participation proved crucial to the battle’s victory, including two instances where he intercepted an enemy kamikaze from colliding with the "
Echidna" at the ultimate cost of his own starfighter. Lucan was able to survive thanks to his vacuum-sealed flight suit and the ejector seat installed in his starfighter. Picked up by the Echidna during the aftermath of the battle Corvus squadron thanked him for his service as they returned him to his allies in friendly space. Upon their arrival Lucan was immediately detained for insubordination. At his special court-martial Lucan’s commanding officers testified of his past offenses while Colonel Mihaly and Captain Tiber made a surprise appearance to testify in his defense, saying that if not for Lucan’s actions they would have lost both the battle and the "
Echidna". Lucan was ultimately acquitted thanks to Mihaly and Tiber’s testimonies. After the court-martial the three of them had a long talk in private; Lucan’s skills were superb and would make an excellent addition to Corvus squadron. However his record and past behavior for being flippant about orders did concern them. They would recommend him to Lord Xxys for transfer to Corvus squadron and would abide by his decision regardless of outcome. Lucan’s screening was the most intensive out of all of Corvus squadron’s. After an exceptionally thorough screening Lord Xxys personally approached him to let him know about his acceptance into Corvus squadron. He also warned him that any disobedience or misconduct would be met with far harsher punishments, as he held a zero tolerance policy for misconduct on his squadron. Lucan gladly acknowledged, as he saw his joining Corvus squadron as the recognition he had been so desperately pursuing. Upon his formal introduction Lucan was promptly humbled when he realized that everyone here was as or more skilled than he was. He developed a one-sided rivalry with Gaebriel after interpreting an assist for a killsteal and has since been constantly trying to surpass their tie in kill counts. It was after this perceived slight that the squadron gave him the callsign “Lancer” as a friendly jest for always being in a one-sided competition with Gaebriel.
Service Record: 126 missions, 38 confirmed kills, 14 assists. Court-martialed for insubordination, acquitted.
Personality:
Enneagram Type 3 - The Achiever
Myers-Briggs Type Analyst - Debater ENTP-T
Faceclaim & Voiceclaim: Nikolaj Coster-Waldau, Jaime Lannister from “Game of Thrones”
CORVUS 5
Name: Nadiine Venrie
Nicknames/Aliases: Callsign “Corvus 5”, Callsign “Banshee”
Rank: N/A, non-Force sensitive
Age: 33
Sex: Female
Species: Human
Homeworld: Abhean
Occupation: Engineer, military pilot, ace
Height: 5’5”
Weight: 163lbs
Physical Description: Black tousled hair. Shortest member of Corvus squadron. Brown eyes. Frequently has motor oil under her fingernails.
Weapons: WESTAR-M5 blaster rifle with underbarrel grenade launcher. 4x thermal detonators. 4x ion grenades. 3x smoke bombs. 3x bacta bombs. Single standard SE-14C blaster pistol.
Equipment: Engineering fatigues. Reusable data spike. High power handheld scanner. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs)
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign, Binary,
Description of Abilities: Skilled starfighter pilot. Talented mechanic and slicer. Likewise an extremely talented engineer with a deep understanding of machinery as a whole. Acts as Corvus squadron’s “combat support person” when engaged in ground combat. Able to perform rudimentary first aid. Received informal training as a combat medic by Corvus 12.
Strengths: Analytical she is able to determine strengths and weaknesses of friends and enemies alike and exploit them to the utmost potential. Similarly she has the greatest understanding of mechanical technology out of all the members of Corvus squadron which she uses to great effect. Ingenuitive.
Flaws: Tends to overanalyze and overexamine to the detriment of time. Overly excitable at times when it comes to technology. Difficulty focusing on things she does not consider interesting or a priority.
Biography: Daughter of an engineering family closely tied with the Imperial Navy, Nadiine naturally followed in her family’s footsteps as a naval engineer and shared their deep, unabashed love of technology. What set her apart however was her equal love of flying the starships she worked on and an envy for those who could fly them in an official capacity. At the age of seventeen she had assembled her own starfighter, sans weapons, shielding and hyperdrive, out of spare ship parts found throughout the shipyard she worked at. In her spare time she would fly her junk ship, continuously improving and modifying it as new problems and available parts arose. Out of the sheer amount of experimentation Nadiine taught herself how to fly. Eventually adding a shoddy hyperdrive to her craft Nadiine took her junk ship and jumped to the nearest system to hers as a test drive. Due to her hyperdrive failing and its safeties activating Nadiine dropped out of hyperspace early - right into an on-going battle between Corvus squadron and a Hutt fleet. Rather than panicking as a regular civilian would, Nadiine became unbearably excited and began flying around the battlefield, weaving around the combatants. The "
Echidna’s" “Oculus” scanner immediately picked up the interloper and Captain Mihaly radioed Nadiine in the midst of battle to figure out who she was. Upon confirming that she was a noncombatant she was brought aboard the "
Echidna" and detained in the ship’s holding cells for the duration of the battle for safety and as a precaution, though she was treated as if she was a guest. It was fortuitous that Lord Xxys had been personally heading the battle. After Corvus squadron’s victory, Lord Xxys, Captain Tiber and Colonel Mihaly approached Nadiine to thoroughly interrogate her, inquiring her intentions and why she was there to begin with. During the questioning Lord Xxys utilized his Telepathy to verify all of her answers. Nadiine spoke truthfully throughout the entire interrogation, if excitedly. She had never seen such advanced tech and Corvus squadron was outfitted to the brim with bleeding-edge technology. She was like a child surrounded by presents on her life day. Deeming her a non-threat the three leaders convened to discuss what to do with her. The operation she had stumbled upon was a top secret, black ops mission. Should they release her back into her civilian life she could become a liability, either by the Hutts figuring out her involvement and torturing information about Corvus squadron out of her or from her carelessly blabbing. The excited way she talked made the three suspect she was not disciplined enough to keep secrets so a memory wipe seemed the most viable option. However, while Lord Xxys had been using his Telepathy to assist in interrogating her, he had seen an enormous, untapped potential in using her as an on-board engineer and perhaps in time a back-up pilot. Up until that point most of the "
Echidna’s" on-board repair and engineering personnel were droids for the sake of security. Her expertise would be an invaluable asset to the squadron - provided they could secure her loyalty and confidentiality. They gave her a choice; join the crew of the "
Echidna" and forsake her former life - becoming dead to those who had known her - or return to her old life with her memory wiped clean of the past seventy-two hours. Nadiine chose to join the "
Echidna". Over the next ten months Nadiine underwent intense combat, naval and flight training under the combined instruction of Corvus squadron and Lord Xxys himself on top of her duties as on-board engineer. Lord Xxys ensured that by the time he was done with her, Nadiine would be a certified soldier meeting the extraordinary standards of Corvus squadron. There would be no civilians in his elite force. In addition to the training there was a constant threat of a memory wipe and an ejection from the "
Echidna" should she not live up to the high standards set before her. Nadiine persevered and became the undisputed best engineer Corvus squadron had, likewise gaining combat and flight skills to match the pilots of the squadron. During her training she developed deep bonds with the squadron, particularly with the other women, regarding them as her family. Her moment came when Corvus squadron engaged the Whitescar syndicate in a brutal battle in the Colonies. The then Corvus 5 was badly injured in the skirmish and was able to return to the "
Echidna’s" hanger before dying of his wounds. The battle, however, still raged in the background, and Corvus squadron needed every ship available out to be on the front in order to be victorious. To this end Lord Xxys ordered Corvus 5’s Star Raven repaired immediately and Nadiine deployed as acting Corvus 5. Her nervousness overridden by the excitement of flying a "
Star Raven", a starfighter she had been working on for so long but forbidden to fly outside of training, Nadiine took to the skies shrieking with adrenaline. Her war whoops would dominate the commlines throughout the battle. Utilizing her training to its fullest, combined with her deep knowledge of starship construction, Nadiine took six kills in that battle in both open combat and as assists, earning her the title of ace. Impressed by her skill, all of Corvus squadron unanimously agreed to make her the next Corvus 5 and bestowed upon her the callsign “Banshee” for her ecstatic warcries. Nadiine has a close friendship with Welisha Torvargin and Janessa Yoi’caangaal with the three of them forming a sisterhood within the squadron.
Service Record: 122 missions, 29 confirmed kills, 40 assists
Personality:
Enneagram Type 7 - The Enthusiast
Myers-Briggs Type Explorer - Adventurer ISFP-A
Faceclaim & Voiceclaim: Michelle Rodriguez, Trudy Chacon from James Cameron’s “Avatar”
CORVUS 6
Name: Welisha Torvargin
Nicknames/Aliases: Callsign “Corvus 6”, Callsign “Sunbird”, Isha
Rank: N/A, non-Force sensitive
Age: 31
Sex: Female
Species: Human
Homeworld: Onderon
Occupation: Intelligence agent (former), military pilot, ace
Height: 5’6”
Weight: 167lbs
Physical Description: Long red hair. Lean, slender frame. Hazel eyes.
Weapons: Twin electrobatons. Twin SE-14C blaster pistols (both modified with added full-auto fire feature).
Equipment: Form-fitting white combat suit with light plastoid plating (doubles as flight suit). 2x stun cuffs. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign,
Description of Abilities: Skilled starfighter pilot. Well trained in Echani and Teras Kasi martial arts. Athletic and well versed in gymnastics. Able to perform rudimentary first aid.
Strengths: Nearly unshakable in her composure she stands as a calming and unifying center for her squadmates along with Corvus 11 when its leadership is not around. Excellent pre-battle and on-the-fly tactician.
Flaws: Confrontational when shaken or upset. Difficulty calming down when agitated. Difficulty focusing or concentrating when composure is broken.
Biography: A former Imperial Intelligence agent, Welisha was trained in a multitude of military disciplines, including a number of different martial arts and in various military branch methodologies. This resulted in her having an extensive skill set that allowed her to achieve a level of excellence in a number of different fields. Raised from childhood to serve the Order as an agent Welisha grew up without parents, instead being trained from the age of five to be the best possible agent. This upbringing did indeed hone her into one of the finest agents to have ever served the Order, successfully carrying out dozens of sabotage, assasination and espionage missions at the direction of the Dark Council. While she never actually held a leadership role, she did learn to integrate and coop with a multitude of other allied forces in order to achieve a goal, making her an extraordinarily good team-player. Prior to the formal formation of Corvus squadron, Welisha often undertook missions that involved flying a starfighter into potentially hostile space and, more often than not, engage the enemy in dogfights as much as she did firefights on the ground. It was some years after the official formation of Corvus squadron that she caught the attention of Tiber Shilage, captain of Corvus squadron. The squadron had taken losses in a recent battle and Lord Xxys had tasked him with finding worthy candidates to fill the vacancies. To this end Tiber had been given access to the classified dossiers of hundreds of thousands of agents, soldiers and pilots to sift through. Through these hundreds of thousands he had been evaluating, Welisha’s file stood out to him. She had an excellent track record for success and of the many candidates, Welisha was the most skilled, competent, efficient and experienced. However, though out of the many candidates she was one of the best, Tiber was wary as compared to the pilots currently on Corvus squadron her flight hours were drastically lower. But Lord Xxys had tasked him with finding the best candidates - what mattered most was competence. Conferring with Colonel Mihaly the two of them recommended that Welisha and the second candidate, Janessa Yoi’caangaal, be given a test in addition to the formal screening. Lord Xxys consented to their recommendation. Welisha and Janessa were deployed on a mission together and told that a wing of fighters had gone rogue. Their mission was to neutralize them. In truth the “rogue” wing was made up of five members of Corvus squadron disguised as ordinary TIE fighter pilots. Welisha and Janessa had been told to apprehend the rogue wing but nothing beyond that. The two engaged the disguised members of Corvus squadron in a fierce dogfight that had the two on the backfoot the entire time. After nearly two grueling hours of continuous dogfighting, the two’s fighters were downed though they were able to escape death via ejector seats. As they floated in space, the “rogue” wing circled them like a school of sharks until the "
Echidna" arrived out of hyperspace to pick all of them up. Brought into the "
Echidna’s" hanger Welisha and Janessa were briefed by Covus squadrons deputies on what just happened; they had been tested for candidacy in Lord Xxy’s elite task force. Both of them had passed the test. Though if they wished to actually join they would have to undergo further piloting training under Colonel Mihaly, who found their current skill lacking as members of Corvus squadron but with potential to grow. Both candidates agreed instantly, knowing the honor of being the finger of Lord Xxys. The two of them were formally inducted into Corvus squadron and immediately began training. Welisha developed particularly close ties with Janessa, and then Nadiine soon after, and the three of them formed an unofficial sisterhood within the Corvuns. During training the squadron gave Welisha the callsign “Sunbird” for a set of signature tactics that utilized the light of a nearby sun to blind a bandit.
Service Record: 118 missions, 27 confirmed kills, 31 assists
Personality:
Enneagram Type 2 - The Helper
Myers-Briggs Type Sentinel - Consul ESFJ-A
Faceclaim & Voiceclaim: Scarlett Johansson, Natasha Romanoff AKA Black Widow from the Marvel Cinematic Universe
CORVUS 7
Name: Rork Ven Deshon
Nicknames/Aliases: Callsign “Corvus 7”, Callsign “Brother Bear”
Rank: N/A, non-Force sensitive
Age: 37
Sex: Male
Species: Human
Homeworld: Roona
Occupation: Military pilot, ace
Height: 6’6-1/2”
Weight: 228lbs
Physical Description: Tallest of Corvus squadron. Brawny. Brown hair. Muscular.
Weapons: ARC-9965 blaser rifle (modified with increased 50 shot capacity). Duramentium cestus plates over unarmed accuracy gloves. Single standard SE-14C blaster pistol.
Equipment: Naval fatigues. Civilian suit. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs)
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Ryl, Military Sign,
Description of Abilities: Well versed in naval combat doctrine and infantry combat. Talented in Corellian boxing and shockboxing. Skilled starfighter fighter pilot and sharpshooter. Able to perform rudimentary first aid.
Strengths: Trusting of those close to him and a trusted confidant and ally in turn, Rork is the emotional “heart” of the group. Empathetic, he is able to understand the inner workings of his squadmates better than most, save perhaps the original members in relation to each other.
Flaws: While he normally is able to control his impulses, Rork tends to be overprotective of his squadmates out of fear of losing them. A nigh uncontrollable rage at slavers, pirates and crime syndicates, particularly at the Hutt Cartel and Vahlian pirates.
Biography: Originally an active duty naval pilot with a family, Rork had a wife and two children who he loved dearly despite spending long tours of duty away from them. Tragedy struck when he returned from one such tour to find that his home had been destroyed and his family dead. A briefing with the authorities informed him that a local Roonan had become offended by a stray word spoken by his children. Further investigations at the time had revealed that the Roonan was working for the Hutts and had sent hitmen after his family. Unfortunately the Roonan had escaped custody and was at large. Cursing furiously, Rork took off in his personal starfighter to take care of this matter personally. Using what military resources he had, Rork tracked down the Roonan to the Chal Hudda system. Before he could apprehend him however he was interrupted by the arrival of Corvus squadron, who, unbeknownst to the both of them, had been tracking the same man as well. Capturing him, Corvus squadron detained Rork for questioning. Similarly to Corvus 5’s introduction to Covus squadron, Rork was interrogated by Lord Xxys, Colonel Mihaly and Captain Tiber, with Lord Xxys verifying all of his answers via Telepathy. The three heads of Corvus squadron conversed as to what to do with Rork. From the interrogation they realized that Rork had a far more intimate intel on their mark than they did. He had combat experience as a pilot and could be a valuable asset to the ultimate mission; taking down a Vahlian pirate crew linked to the Hutt cartel. The Roonan was the key to finding them. However they did want to keep the details about themselves secret. Returning to Rork they told him that they were a military detachment sent out find a pirate crew whom the Roonan was connected to. The three invited Rork to join them on their hunt, as his intel could prove invaluable. Rork took them up on their offer instantly. His mind burned with vengeance and he jumped at the chance to take it. Together they captured the Roonan with little difficulty. Rork proved an excellent interrogator, though more than once the squadron had to pull him back to avoid killing the Roonan. They were able to extract the location of the pirates from the Roonan with little difficulty with his assistance. After they had extracted all useful information out of him, they gave Rork the privilege of executing the alien for his crimes, which he took to with glee. After disposing the body unceremoniously out of the hanger’s magnetic shield, they offered Rork the chance to join them on hunting down the pirates whom they had learned during the interrogation were the ones who killed his family. Rork accepted their offer just as eagerly as he had before. His quest for justice was not yet complete. While they searched, the leaders of Corvus squadron were able to learn of Rork’s wing and unit and quietly had him pseudo-transferred under their command to avoid him being dishonorably discharged. Though Rork did not yet know it, the upcoming battle against the pirates was going to be their test for him to join their ranks. The three leaders unanimously agreed that his skill was worthy to join their ranks. Now the battle would be their test so see if he was worthy to join them. After nearly a week of searching they found the pirates and engaged them in a furious battle. Several times throughout the battle Rork intercepted multiple attacks that would have otherwise taken out members of Corvus squadron, saving the lives of Corvus 4, 9 and 11 on five separate occasions. With Rork’s timely interventions Corvus squadron was able to utterly crush the pirates with Rork himself taking five confirmed kills, earning himself the title of ace. The immediate debt of revenge fulfilled Rork asked leave from the squadron leaders to return to his unit so that he may prepare for the long one-man war against the Hutts. Impressed with his performance and grateful for his actions the three leaders gave him their blessing to leave and Rork and Corvus squadron parted as friends. Months later Rork was once again contacted by Colonel Mihaly inviting him to formally join Corvus squadron. During the interim months Lord Xxys had conducted the formal screening and found Rork satisfactory. To incentivise the offer Colonel Mihaly told Rork that they were embarking on a campaign against the Hutt cartel soon - which was all Rork needed to hear. A few days later Rork was formally inducted into Corvus squadron. During the campaign against the Hutts he earned the callsign “Brother Bear” for his effectiveness at covering their withdrawals as rearguard, the many assists he performed with his squadmates and - jokingly - for the amount of body hair he had.
Service Record: 124 missions, 30 confirmed kills, 46 assists
Personality:
Enneagram Type 9 - The Peacemaker
Myers-Briggs Type Diplomat - Mediator INFP-A
Faceclaim & Voiceclaim: Hugh Jackman
CORVUS 8
Name: Daanal Rahlsteer
Nicknames/Aliases: Callsign “Corvus 8”, Callsign “Detective”, Dan
Rank: N/A, non-Force sensitive
Age: 45
Sex: Male
Species: Human
Homeworld: Isde Naha
Occupation: Special forces infantryman (former) , military pilot, ace
Height: 6’
Weight: 195lbs
Physical Description: Brown hair. Grey eyes. Stern default facial demeanor.
Weapons: TL-50 heavy repeater. Single standard SE-14C blaster pistol, Hammer slugthrower (modified shot capacity to 18 rounds)
Equipment: Armorweave casual suit with matching slacks. Button-up shirt underneath. Durasteel toe leather boots. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign,
Description of Abilities: Skilled starfighter pilot and close-quarters combatant. Proficient in a wide number of melee and ranged weapons. Able to perform rudimentary first aid.
Strengths: Investigative and inquisitive Daanal is discerning with a keen sense for uncovering hidden meanings or links. A firm reverence for upholding law and order and a similarly strong sense of justice. Extremely strong sense of honor and integrity.
Flaws: Once his mind is set on something, for better or worse he will not back down from his decision, a trait that has both benefited and cost him in the past. Only with the presentation of a sufficient amount of contrary facts will he consider changing his mind. Objective and fact-driven, which are double-edged swords, he cares very little about opinions when it comes to a mission. Though not above unorthodoxy, he has a single-minded mentality towards whatever he pursues at the time that has occasionally blindsided him in the field when things take an unexpected turn.
Biography: Selected from the Order’s 108th special forces battalion, Daanal was already an extremely skilled, multi-role soldier before he was screened for Corvus squadron. Growing up in a lineage of law-enforcement with well-respected parents, he was surrounded by both military and law-enforcement members in his community through his childhood. Because of this community Daanal had access to military and law enforcement teachings from a young age which became an integral part of his youth. This access allowed him to experiment in different military career fields. All this combined with an exceptionally bright and inquisitive mind formed to make him one of, if not the most, intelligent and knowledgeable of his generation, educated in such things as politics, history, galactic cultures, military stratagem and law enforcement. After attending and graduating from the Imperial General Military Academy in the Top Ten he then began to weigh his options of which military branch he wanted to enlist in. Unable to decide on a single one, Daanal enlisted in the special forces where he was formally trained in the doctrines of multiple military branches. Over a span of fourteen military tours crossing both planetary and interstellar theaters Daanal became one of the most decorated servicemen in the 108th, earning medals for victories and acts of daring heroism throughout his service - all of which he received humbly. These achievements earned him the attention of Lord Xxys, who, after several weeks of preliminary investigation followed by the formal screening, approached Daanal and invited him to join the budding Corvus squadron. After some consideration Daanal accepted. During one of his first missions as a member of Corvus squadron - a rescue and recovery operation of a House Vassago supply convoy after a string of mysterious, blitz raids had crippled Tapani sector’s hyperspace lanes - Daanal was able to deduce that the raiders were the Blacklight Pirates from the description of the ships and tactics described by survivors and security footage from the attacked ships. His deduction was confirmed when the raiders fell into a trap that had been conceptualized by Daanal himself, wiping out the pirates in one fell swoop by using one of their favorite tactics against him. A piece of knowledge provided by Daanal. The operation was a resounding success. Thoroughly impressed by his knowledge and the ability to execute plans on them the squadron gave him the callsign “Detective” after his contribution to the operation’s success. The operation also sparked the fast friendship between Daanal and Orron Calgen who was particularly impressed. He is one of the few surviving members of the original Corvus squadron.
Service Record: 235 missions, 41 confirmed kills, 52 assists
Personality:
Enneagram Type 5 - The Investigator
Myers-Briggs Type Analyst - Logistician ISTJ-A
Faceclaim & Voiceclaim: Gary Sinise, Mac Taylor from “CSI:NY”
CORVUS 9
Name: Orron Calgen
Nicknames/Aliases: Callsign “Corvus 9”, Callsign “Jaguar”
Rank: N/A, non-Force sensitive
Age: 47
Sex: Male
Species: Human
Homeworld: Denon
Occupation: Infantryman (former), military pilot, ace
Height: 6’
Weight: 202lbs
Physical Description: Grey hair. Muscular build. Trio of long scars along the right side of his head. Claw and bite scars all over his right hand and wrist.
Weapons: Assault blaster rifle (modified shot capacity to 90 shots, added scope). Single standard SE-14C blaster pistol. Hammer slugthrower (modified shot capacity to 18 rounds). Titanium vibro bowie knife. Durasteel balisong knife.
Equipment: Sleeveless tee under military fatigues. Heavy leather durasteel toe boots. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs)
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign, Catharese
Description of Abilities: A former infantryman, Orron is well-versed in how ground combat operates and is able to both utilize that knowledge in and out of the cockpit. As a warrior both on the ground and in the cockpit, he is skilled in formation and skirmish fighting. Excellent marksman. A skilled starfighter pilot, he particularly excels in air-to-ground assaults though his dogfighting skills are no less exceptional. Unusually high pain tolerance for a human. Able to perform rudimentary first aid. Talented balisong knife flipper.
Strengths: Driven, single-mindedly focused. Unrelenting and fierce in combat. Likewise talented tactician and extremely well versed in military operations and functions. Extremely loyal and good at forming and maintaining strong bonds with those of military background.
Flaws: A ruthless hatred of all things Cathar that tends to blind him to everything else at hand. A similarly blinding rage whenever a member of Covus squadron is injured or downed that will not abate until the offender has been dealt with.
Biography: Orron was the first of two sons born to an army father and civilian mother. Idolizing his father and his military service the young Orron aspired to join the military and make his family proud. His younger brother likewise idolized their father and the two planned to join the military in different branches in an effort to aid each other in the field and expand the family legacy. In time Orron did indeed join the army while his brother joined the naval forces as a starfighter pilot. During his army service Orron and his regiment was sent to Cathar to quell a civilian uprising. As circumstances would have it his brother’s squadron was providing air support for him. At that time Orron was a lieutenant colonel leading his own battalion. Being the vanguard he and his battalion was the first to assault the hostile forces with his brother’s squadron giving them cover. They had been given incomplete intel and landed right into an ambush. The Cathar ruthlessly wiped out most of his unit, his brother’s fighter squadron and separated Orron from the remaining survivors. Alone he fought through the enemy forces with only his assault rifle and his wits. During his search for other survivors he was wounded on the side of his head and his trigger hand, earning him his distinctive scars there. His search revealed that in the time he had been searching for his comrades they had all been slaughtered along with all of his brother’s squadron; Orron found the body of his brother partially buried in the burning wreckage of his starfighter. Fueled by rage, vengeance and adrenaline, Orron personally exterminated every Cathar involved in the ambush. By the time reinforcements arrived he had single-handedly cleared out the landing zone. Though medics insisted, Orron refused to have any of his wounds treated with bacta; he wanted them to scar so he could remember this day and the utter fury he held towards the Cathar. With the loss of his brother and his battalion Orron silently swore a personal vendetta against every Cathar in the galaxy. To this end he left the army and joined the Order’s naval forces in order to expand his skillset, citing that he “needed to know more than just how to fight on the ground” and to, in a sense, take up his brother’s mantle. He pursued his new occupation with almost obsessive zeal. Combined with his knowledge of infantry movement on the ground Orron became one of the best air-to-ground attack pilots in the naval forces. He mercilessly pursued aerial ground-assault campaigns where he racked up a massive kill count. His effectiveness and ruthlessness earned the attention of Tiber Shilage, who quietly referred him to Lord Xxys and requested screening for the then nascent Corvus squadron. After several months of intense behind-the-scenes scrutiny Orron was personally invited to join Covus squadron by Lord Xxys and Shilage themselves. Orron accepted immediately. He grew close to the members of Corvus squadron, thinking them akin to his family and is one of the most ruthless members to exact revenge whenever they lose a squadmate. During his time with him they learned of his story fighting against the Cathar and gave him the callsign “Jaguar” after his many kills. Orron is particularly close to Daanal Rahlsteer and the two of them frequently tag-team in the field. He is one of the few surviving members of the original Corvus squadron.
Service Record: 236 missions, 43 confirmed kills (aerial), 452 confirmed ground kills, 56 assists
Personality:
Enneagram Type 6 - The Loyalist
Myers-Briggs Type Sentinel - Defender ISFJ-T
Faceclaim & Voiceclaim: Stephen Lang, Miles Quaritch from James Cameron’s “Avatar”
CORVUS 10
Name: Janessa Yoi’caangaal
Nicknames/Aliases: Callsign “Corvus 10”, Callsign “Virtuoso”
Rank: N/A, non-Force sensitive
Age: 29
Sex: Female
Species: Human
Homeworld: Cademimu V
Occupation: Intelligence agent (former), military pilot, ace
Height: 5’8”
Weight: 133lbs
Physical Description: Milk-chocolate skin tone. Slender, lithe figure. Black hair.
Weapons: Twin WESTAR-34 blaster pistols (both modified with 30 shot max capacity). Single standard SE-14C blaster pistol
Equipment: Naval fatigues. Baffleweave shirt and skirt. Grappling spike launcher attached to belt. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign, Dosh, Falleen, Kel Dor, Mirialan, Sign Language
Description of Abilities: Skilled starfighter pilot. Proficient Echani martial artist and Teras Kasi practitioner. Talented at reading the room and people. Equally talented at manipulating the unwary and maneuvering through social situations. Able to perform rudimentary first aid. Adept violinist, pianist, flutist, guitarist, and trumpeter.
Strengths: Ambitious, eager to achieve and willing to put in the work for it. Strong work ethic. Perceptie and organized. Business-like and down-to-earth when it comes to missions and combat but relaxed and comfortably open around her squadmate, particularly her squad-sisters. Skilled at improvisation.
Flaws: Overly aggressive and zealous when it comes to achieving one’s full potential, either for herself or for others. Perfectionist. Very rule oriented.
Biography: Second cousin to Zendri, Janessa was raised as part of the U’tangaal household on the sprawling, urban estate where she grew up with tales of her cousin’s success across the galaxy via holonet. Envious of her cousin’s freedom compared to the rigidness of her family’s corporate culture, Janessa was still close to her family despite the fact that she was the only member who looked at her cousin in a favorable light. Inspired by her cousin’s accomplishments, or at least the public ones she was able to hear about, she did her best to follow in his footsteps within the boundaries of her families’ approval. Graduating from private tutoring with top grades she went to the Imperial Intelligence bureau on Cademimu V and enlisted. Janessa enlisted with the hope that she may both honorably leave the restrictions of her family behind and meet her cousin whom she so admired. Through her service in Imperial Intelligence Janessa received military training for a wide array of fields, including close-quarters combat, covert ops, espionage and starfighter piloting. She served numerous missions where she successfully infiltrated criminal organizations, weapons manufacturers and bounty hunter guild chapters to spy and report back on their activities. While she frequently was deployed with a team more often than not Janessa was deployed on solo missions. In order to adequately adapt to each new environment she was forced to be able to learn a number of skills quickly and on the fly to maintain her cover. Through this environment Janessa became extremely adept at an enormous number of things, including slicing, mechanical engineering, mountain climbing, diving, singing, dancing and playing over a dozen instruments. Through her successes she was eventually granted her own starfighter - a Rogue-class Porax-38 - and clearance to files on her cousin which she used to track him down. After four months of searching Janessa was able to meet Zendri while Corvus squadron was resupplying on Sulon. Though initially Corvus squadron was wary of her, a debriefing conducted by the heads of the squadron quickly cleared up any misunderstandings. After the debriefing Janessa and Zandri were able to have the heart-to-heart she had so long for aboard the "
Echidna" while the rest of the squadron looked on and Lord Xxys accessed her files. It was during their conversation that an alert came through Corvus squadron’s information network; there was an attack on Ord Ibanna by a massive Hutt cartel fleet. Lord Xxys ordered Corvus squadron to respond and scramble the "
Ravens". As Corvus squadron rushed to make the jump to hyperspace Janeesa asked to join them in battle. After a brief moment of consideration Lord Xxys consented but said that neither he nor the members of Corvus squadron would be held responsible should anything happen to her. Secretly Lord Xxys wanted to test her; he had been impressed by what he had seen in her file and there was a vacancy in Corvus squadron’s ranks. To him the agent looked like an excellent candidate but he wanted to see for himself. Janessa agreed and she and Corvus squadron raced to the battle. As Covus squadron flew into the fray with their "
Star Ravens" Janessa flew in on her inferior Porax. Lord Xxys quietly ordered that no one was to assist her in any way. Despite being at a disadvantage Janeesa was able to achieve four kills before her ship was forced to retreat back into the "
Echidna’s" hanger. The battle was a total victory with the Hutt fleet utterly destroyed, though Janessa’s ship was damaged beyond repair. Impressed with her performance Lord Xxys brought her back to Intelligence Headquarters and personally commended Janessa to her commanding officer and commanded that her ruined starfighter be replaced. After parting ways with a grateful Janessa Lord Xxys kept tabs on her activity, using his influence to quietly have her assigned to more and more missions involving starfighter combat so he could better gauge her skill. A discussion with his deputies as well as Zendri decided what the Lord had already been considering: Janessa would undergo a final test that would accompany the formal screening to join Corvus squadron. The knowledge of this test would be kept from Janessa while she performed it as the leaders wanted to see how she would do without any interference. Captain Tiber and Zendri traveled to make a surprise visit to the Intelligence Headquarters as Janessa returned for debriefing from one of her missions. Having already discussed the arrangements with her commanding officer the two Corvuns instructed her to go on a mission for them; neutralize a wing of rogue fighters. Doing as instructed Janessa met up with Welisha Torvargin, her wingwoman for the mission, with both of them believing that this was to be just another mission. Both of them passed. Lord Xxys then gave her the formal screening and found her worthy. After her induction Colonel Mihaly gave both of them personal flight instruction. During introductory conversations with the other members of Corvus squadron the Corvuns gave her the callsign “Virtuoso” after her ability to play a variety of musical instruments. Janessa developed particularly close ties with Welisha, and then Nadiine soon after, and the three of them formed an unofficial sisterhood within the Corvuns.
Service Record: 121 missions, 28 confirmed kills, 32 assists
Personality:
Enneagram Type 3 - The Achiever
Myers-Briggs Type Explorer - Adventurer ISFP-A
Faceclaim & Voiceclaim: Zoe Saldana
CORVUS 11
Name: Zendri U’tangaal
Nicknames/Aliases: Callsign “Corvus 11”, Callsign “Sage”
Rank: N/A, non-Force sensitive
Age: 40
Sex: Male
Species: Human
Homeworld: Cademimu V
Occupation: Bounty hunter (former), paramilitary command (former), line chef (former), librarian (former), freelance shockboxer (former), military pilot, ace
Height: 6’1”
Weight: 198lbs
Physical Description: Tall. Muscular. Milk-chocolate skin tone. Cybernetically eyes hidden behind a pair of sunglasses though glasses do not impair sight in any way; heat-, telescopic- and night-vision modes in addition to standard sight installed into cybernetic eyes. The eyes are shielded from remote hacking and visual interference; renders him immune to the visual effects of flash grenades.
Weapons: Verpine shatter rifle (modified with reinforced body, removing the fragility problem). RX-7 repeating blaster pistol.Single standard SE-14C blaster pistol.
Equipment: Floor length leather duster with armorweave interior lining. Heavy leather combat boots. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Huttese, Military Sign,
Description of Abilities: Skilled Echani martial artist and Teras Kasi practitioner. Skilled diplomat, organiser and coordinator. Strong leadership skills. Well trained starfighter pilot. Able to perform rudimentary first aid.
Strengths: The most spiritual and emotionally-centered of Corvus squadron. Level-headed and collected under even the most intense fire. He is the closest thing Corvus squadron has to a spiritual leader or military chaplain - the center for Corvus squadron’s morale. Introspective and reflective, allowing him to see and understand things better than most. A constant drive to learn and understand every aspect of the galaxy which helps him to be open-minded and better able to learn and master new things.
Flaws: Aloof, detached and repressive of his own emotions when they threaten his own composure. Tends to bottle said emotions which if not attended to over an extended period of time deteriorates his focus, morale and overall mental wellbeing often at the expense of the mission.
Biography: A stoic, reserved figure on the squadron, Zendri is unflappable and even-tempered, even in the most distressing of circumstances. Born blind he received his cybernetics eyes at a very young age and has regularly updated them throughout his life. The second son of the powerful U’tangaal family - head of the U’tangaal conglomerate which controlled or influenced much of Cademimu V’s industry - Zendri was ostracized by the majority of his family due to his handicap. The U’tangaal conglomerate had its social standing to consider and its then current head and president considered any blemish, social or physical, to reflect on him and his company. As a result Zandri’s childhood and adolescence was a lonely and isolated one, bullied by his family with no friends. His solace was his family’s access to a treasure trove of knowledge via its connections to tutors and schools and the wealth of knowledge in its hololibrary. Using these resources he threw himself into the fields of academics, philosophy and all manner of schools of thought. To combat the bullying, which grew more intense and physical with each passing year, Zendri learned Echani martial arts and Teras Kasi from tutors where he grew proficient in both disciplines. A confrontation with one of his cousins put his martial arts skills to the test and he thoroughly defeated his attacker, dissuading any of his family from ever disturbing him again. Free to pursue his interests without his family’s harassment Zendri dove deeper into even more fields which now included military and weapons training and what mysteries of the Force a non-Force sensitive academic could learn of. After graduating from secondary school and coming of age, he left his home planet to become a freelance wanderer. In his wanderings he found employment in everything from humble kitchens on stops along hyperlanes to working as part of a paramilitary bounty hunter’s team that banded and disbanded for various missions. Through his numerous experiences across a wide variety of fields over the years he became a multi-talented figure, skilled in numerous fields of military combat as well as becoming well versed in diplomacy, philosophy and social psychology. It was during one of these paramilitary missions that he met Tiber Shilage before he was appointed to Corvus squadron. The two were the leaders of a joint operation on Begamore to eliminate a budding criminal organization. Tiber was the commanding officer of the Imperial Navy’s forces, who had organized the operation, and Zendri headed the bounty hunters who had arrived to participate. As the heads of their respective organizations the two of them worked closely to ensure the operation’s success. Over the course of the operation’s prep, run and successful conclusion, the two of them formed a strong friendship based on admiration, respect and trust despite their disparate backgrounds. After the operation and payments were made the two of them parted as friends. They would team up five more times on subsequent joint Navy-bounty hunter operations. After Tiber had been inducted into Corvus squadron and tasked with finding the first members to fill out the rest of the squadron, Zendri was one of the first Tiber recommended to Lord Xxys. Lord Xxys approved but would only accept him on the condition that Zendri first receive formal flight training - under him. Tiber extended the invitation and condition to Zendri who quickly accepted. Treating it almost a quasi-apprenticeship, Lord Xxys trained Zendri over the course of eight weeks and molded him into a superb starfighter pilot worthy of joining Corvus squadron with the “final trial” having him take sixteen kills in a dogfight and earning himself the title of triple ace. Upon being formally inducted into Corvus squadron Lord Xxys personally bestowed upon Zendri the callsign “Sage” after his extensive knowledge and his wise demeanor. He is one of the few surviving members of the original Corvus squadron.
Service Record: 232 official missions, 49 confirmed kills, 59 assists
Personality:
Enneagram Type 2 - The Helper
Myers-Briggs Type Diplomat - Advocate INFJ-A
Faceclaim & Voiceclaim: Laurence Fishborne, Morpheus from the “Matrix” franchise
https://youtu.be/6rrPP-QOF3k
https://youtu.be/O5b0ZxUWNf0
CORVUS 12
Name: Ry Borrian
Nicknames/Aliases: Callsign “Corvus 12”, Callsign “Aurum”
Rank: N/A, non-Force sensitive
Age: 30
Sex: Male
Species: Human
Homeworld: Joiol
Occupation: Military pilot, ace
Height: 5’10”
Weight: 189lbs
Physical Description: Blonde hair, darker at the roots. Tall. Muscular.
Weapons: DT-57 heavy blaster pistol. Single standard SE-14C blaster pistol
Equipment: Old blue-and-white Joiol military uniform he wears fatigues and as a memento. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs).
Vehicle: See full description of the “
Star Raven” at the end
Languages: Galactic Basic, Military Sign,
Description of Abilities: Skilled starfighter pilot. Received combat medic training and is able to perform as such should the occasion call for it.
Strengths: Vigilant. Empathetic. Adventurous and willing to try new things. Idealistic and makes a conscious effort to look on the bright side of situations. Steadfast in his loyalties and unquestionable integrity.
Flaws: His steadfastness in his belief of avoiding civilian casualties occasionally leads him to dip into self-righteousness, which in turn leads him to occasionally clash with his seniors on the squadron when the topic comes up. Though willing to be corrected, his adherence to his own personal ethics and morals have been a hindrance to the group in the past - ranging in difficulty from minor nuisance to obstructing squad performance - should a situation contrary to them arise, both in and out of the cockpit.
Biography: The newest addition to Corvus squadron, Ry is both ambitious and humble about his new appointment. Like all members of Corvus squadron he was personally scouted and screened by Tiber Shilage and Lord Xxys respectively before being given a place on the squadron. Before his transfer Ry was a gunship pilot for his planet’s local naval garrison, defending its borders from pirates and patrolling as planetary security. Born and raised on Joiol, Ry grew up hearing the tales travelers tolds as they stopped at his home planet to refuel during their journey along the Perlemian Trade route. Youngest of a family of four, the Borrian household was a modest one that farmed the land. Ry’s father was also a spacer, now retired, and frequently added to the tales young Ry heard during their family’s bedtime storytelling. Dreaming of one day becoming a spacer like his father, Ry worked hard through his time at school and eventually earned a scholarship at a college in the Core Worlds and from there earned the skills to become a pilot. Tragedy struck back at the Borrian household while Ry was away; both his parents were caught in an accident on the farmstead and the family at the time was unable to afford the medical treatment for both their injuries. Upon hearing the news Ry returned home to help take care of his parents and to assist his older sister with finding a way to pay their new expenses. In time they were able to achieve an equilibrium but at the cost of Ry’s personal ambitions; he would have to join Joiol’s naval garrison who in turn would cover his family’s extensive medical costs. Trapped to a single planet, his one solace was that he could still fly, at least to the edge of the planet due to his assigned gunship lacking a hyperdrive. When a fleet of pirates launched an attack on his home - seeking refuge during a rout - he leapt to its defense. One by one the other members of his naval garrison fell until he was the only one left. He desperately held off the assault until Corvus squadron, who had been pursuing the enemy forces, arrived on the scene. Together Ry worked with Corvus squadron to neutralize the invaders. Colonel Mihaly watched the young Ry with interest during the fight and was impressed on how skillfully he maneuvered his craft both in tandem with Corvus squadron and against the enemy on his own. During the aftermath of battle he and Tiber had a discussion with Ry and made him an offer. Pulling up Ry’s record it was clear he had talent but was yet untested like those others already on the squadron. So the two deputies of Corvus squadron made Ry a deal; survive a shortened tour of duty of at least four months and achieve triple ace status within a maximum of eight sorties and they would speak again. Should he accept the offer he could be transferred immediately to the front lines with his family attended to in the meantime with guaranteed Imperial medical coverage. Should he fail the test he would be transferred back to Joiol’s garrison and his family released from Imperial healthcare coverage. Ry immediately took up the offer and passed the test with flying colors. True to their word, Captain Tiber and Colonel Mihaly granted Ry’s family permanent healthcare coverage while quietly recommending him to Lord Xxys for formal screening. Lord Xxys, after conducting said screening, inducted him into Corvus squadron where shortly thereafter the squad gave him the callsign “Aurum'' as a result of introductory jokes about his hair and behavior. A running joke among the Corvuns is that he is the biggest eater despite being the shortest male after his voracious appetite during his first night aboard the Echidna.
Service Record: 21 missions, 23 confirmed kills, 8 assists
Personality:
Enneagram Type 1 - The Reformer
Myers-Briggs Type Analyst - Commander ENTJ-A
Faceclaim & Voiceclaim: Chris Evans, Captain America from the Marvel Cinematic Universe
https://youtu.be/TVSw6jZAONI
COLONEL MIHALY
Name: Mihaly Gottwald
Nicknames/Aliases: Callsign “Galahad”, Callsign “Corvus Zero”, Grandfather
Rank: N/A, non-Force sensitive
Age: 71
Sex: Male
Species: Human
Homeworld: Procopia
Occupation: Captain of the “
Echidna”, co-deputy of Corvus squadron, flight baron, mega-ace
Height: 6’2”
Weight: 172lbs
Physical Description: Tall. Thin. Grey hair. Stern yet wise demeanor. Wrinkling skin due to age.
Weapons: Dueling pistol (modified with magazine of maximum 30 rounds)
Equipment: Armorweave flight and command uniform. Covus squadron’s black and gold padded flight suit (modified with plates of altered, blaster-resistant plasteel plates, semi-resistant against slugs)
Vehicle: See full description of the “Echidna” at the end
Languages: Galactic Basic, ur-Kittât, Huttese, Military Sign, Mando’a
Description of Abilities: Veteran and time-test and time proven military commander. Seasoned and equally proven starfighter pilot, though retired. Skilled with a blaster, though not to the extent of the other members of the squadron due to his age. Able to perform rudimentary first aid.
Strengths: Brilliant military commander, shrewd and discerning to the point where it is said that he does not need telepathy in order to read your mind. Utilizing a sense of “tactical empathy” he is able to read people from their behavior. Combined with a social and psychological awareness honed over his many years, he is a comforting and understanding friend and a terrifying psychological opponent. Though able to maneuver through many social nuances with grace he prefers the honest pragmatism of the military which he excels at.
Flaws: Once he’s made up his mind about something Mihaly becomes very stubborn about it, refusing to change his stance or action unless overridden by a superior authority. It takes an extraordinary amount of reasoning and persuading by one he deeply trusts in order for him to truly change his stance on something.
Biography: A proud son of the noble House Mecetti, Mihaly is and was one of the finest naval commanders of his era. His father, a key figure in House Mecetti’s Ministry of Inquiry, deliberately chose to raise him on the neutral planet of Procopia in order for the young Mihaly to not developed the biases that would have clouded his judgement had he been raised with the rest of his House on Obulette. This choice in upbringing allowed Mihaly to see the perspectives of others in nearly any situation, political or otherwise, and to better understand different mindsets. This ability to empathise with others and to understand their thought processes better than they themselves did made him both a respected figure by all who knew him and feared by those who angered him. Following his House’s tradition of excellence Mihaly graduated at the top of his class from the Imperial Naval Academy. From there he joined the naval branch of the Mecetti House Guard where he earned the callsign “Galahad” for his bravery in battle, his brilliance in tactical and combat prowess and his pristine record. Through exceptional starfighter feats he was awarded the title of “Tan'' and flight baron. His continuous accomplishments in time granted him his own command, eventually reaching a station at the feet of the leaders of House Vassago. Some years after having firmly established a reputation of excellence, wisdom, pragmatism, trustworthiness and a man of great acuity among the House Guard, Lord Xxys began conceptualizing Corvus squadron and was quietly scouting out its first members. Mihaly, already one of the most trusted non-Force sensitives in service to House Vassago and one of the few truly aware of their status as Sith, was contacted by Lord Xxys after undergoing the first behind-the-scenes screening. Soon after Mihaly was made the first member of the nascent Corvus Squadron. His experience in the field and his unquestionable, steadfast loyalty to Lord Xxys have made him the true bedrock of Corvus squadron, proving himself an invaluable asset. He has developed a strong friendship with Tiber Shilage based on mutual respect, trust and admiration for the other’s piloting and tactical prowess. Of all the Corvuns, Mihaly has the greatest love of flying, treating it akin to an art and is undisputedly the best pilot on the squadron despite his age and his status as having retired from actual piloting. He is one of the few surviving members of the original Corvus squadron.
Service Record: 344 official missions, undisclosed number of classified missions, 91 confirmed kills, 103 assists
Personality:
Enneagram Type 8 - The Challenger
Myers-Briggs Type Sentinel - Executive ESTJ-A
Faceclaim & Voiceclaim: Jeremy Irons, Alan Rikkan from “Assassin’s Creed”
https://youtu.be/JDXU-wQ7GhU?t=20
https://youtu.be/wWHKv9EcY4A
The Ships
The Raura-class multi-role tactical superiority starfighter; the AQ-F49 “Star Raven”
Length: 9.3 meters
Width: 5.5 meters
Height: 3.2 meters
Maximum acceleration: 4,285 G
MGLT: 160/h
Maximum atmospheric speed: 1,670 km/h
Hyperdrive system: Class 1
Armament: 3x rapid-fire, repeating medium laser cannons, 2x heavy laser cannons, 2x ion cannons, 4x missile launchers (16x overall missile capacity)
Hull: Alusteel-quadranium alloy, experimental nano-tech “healing” armor lacquer
Shielding: 1x shield generator
Engine units: 2x tri-ion engines, 4x ion stream deflectors,
Crew: 1x
Misc: Sensor jammer, baffler and scrambler redundancy, 12x flares, experimental “Oculus” sensor and targeting computer (augmented by link to the Echidna’s “Legion” AI when in range), life-support system, ejector seat,
The primary assault craft of Corvus squadron, the AQ-F49 "
Star Raven" was designed with cutting technology and lessons learned by battles waged by the Sienar TIE series. A well-rounded attack starcraft, the "
Star Raven" - or simply the "
Raven" by members of Corvus squadron - is able to act in a number of roles simultaneously, including space superiority fighter, bomber, and interceptor without having the disadvantages of each type. Fast, agile and deadly, the "
Raven" is able to overtake and outmaneuver most other starfighters - even some interceptors - and evade missiles and point-defense systems using its pair of powerful tri-ion engines and array of maneuvering thrusters dotted all along its frame. Coupled with its combination of onboard sensor jammer, baffler and scrambler, achieving a targeting lock on a "
Raven" was exceedingly difficult. Even if one were to successfully achieve a missile lock, the "
Star Raven's" supply of flares help defend it against enemy missiles. Those same bafflers and scramblers also helped hide the "
Raven" from detection by hostile starcraft which gives it an advantage when launching ambushes and surprise attacks. The "
Star Raven's" defense of its shield generator, combined with its alusteel-quadranium alloy armored hull, helped negate all but the most critical of hits. Its experimental nano-tech armor lacquer acts as a salve to any damage less than critical, repairing the craft on the fly, and stabilizes critical damage until the "
Raven" can return to the "
Echidna" for repairs. The trio of rapid-fire repeating laser cannons can unleash a continuous, prolonged stream of laser fire while its pairs of powerful ion and heavy laser cannons are used to disable and devastate stronger vessels respectively. Similarly the "
Star Raven's" four missile launchers are modified to accommodate a wide assortment of ordnance weaponry. With a four-round magazine for each launcher, the "
Raven" can hold up to sixteen rounds of different types of ordinances to cover a wide spectrum of situations. In-between take-offs the magazines are able to be changed out and reloaded with relative ease. Taking lessons from the design of the Imperial Star Destroyer the "
Star Raven's" frame resembled that of a pronged dagger. Taking advantage of its frame design the "
Raven’s" weapons faced forward to facilitate concentrated forward firepower. This advantage was further enhanced by the "
Star Raven's" experimental “Oculus” sensor and targeting computer which significantly enhanced the accuracy and range of all weapons. With the “Oculus” computer the "
Raven" can engage hostiles from beyond normal starfighter range as they close in and detect hostile craft with pinpoint accuracy and from further away, even ships that are utilizing standard stealth technology. Should the "
Raven" be disabled in combat its built-in life-support system will activate to keep the pilot alive until rescue. And should the "
Raven" need to be abandoned an ejector seat is installed to deliver the pilot from the failing craft.
The Azna-class long-range, strategic cruiser; the AQ-CR86 “Echidna”
Length: 210 meters
Width: 510 meters
Height: 150 meters
Maximum acceleration: 3,000 G
MGLT: 230
Maximum atmospheric speed: 1,100 km/h
Hyperdrive system: Class 1.6 (primary), Class 5.5 (backup)
Armament: 10x dual turbolasers, 16x point-defense repeating heavy tri-laser cannon turrets, 8x experimental All-Direction Multi-Purpose CIWS missile launch bays (12x missiles each per launch cycle per bay), 8x
DBY-827 heavy turbolaser turrets (4x ventral mounted, 4x dorsal mounted)
Hull: Alusteel-quadranium alloy, experimental nano-tech “healing” armor lacquer
Shielding: 4 shield generators
Engine units: 5 ion engines
Crew: 50x-180x
Misc: Complement of 80x UAV fighter drones mounted across its exterior frame (see below), 3x Rho-class transport shuttles, sensor jammers, bafflers and scramblers, 4x Tractor pressor (mounted on ends of wings), 8x Q7 tractor beam projectors, 90x dedicated on-board maintenance and repair droids, 8x escape pods, dedicated hanger and launch bay, on-board med bay, on-board repair bay, long-range communications array with experimental hyper long-range, encryption comms overlay, experimental “Legion” drone mass interface and communications AI network to communicate and operate UAV drones. Experimental “Oculus” sensor and targeting computer. Reinforced docking tube located on the dorsal side of the hull designed to dock with the “
Bloodreign”.
Designed as a dedicated carrier ship and the mobile headquarters for both Corvus squadron and her support crew, the "
Echidna" is the home base for Lord Xxys’ elite personal squadron. Armed with an impressive array of defensive armaments, both conventional and cutting-edge experimental, she is well fortified against attack from both starfighters and hostile capital ships. Though slower than the typical cruiser at sublight speeds, the "
Echidna" makes up for this weakness with forty unmanned droid fighters which act as a defensive screen against hostile craft. Despite her slow nature and her on-board fighter complement the "
Echidna" is still heavily armed with a coordinated array of defensive weaponry and has even been called upon to use her turbolasers for orbital bombardment. Her heavily automated point-defense system - with rapid-fire, rapid-tracking laser turrets and experimental, defensive missile launch bays - create a nigh impenetrable, perfectly spherical curtain of protective laser and missile fire, though the weapons may be directed towards a target by the crew. Outfitted with multiple, massive missile magazines, the "
Echidna" is able to cumulatively house literally hundreds of various missiles that ranged across the spectrum, covering a wide scope of missile weapon utility while rarely running out of munitions. With its on-board med and repair bays, staffed by medical and repair droids respectively, the "
Echidna" almost never needs to dock for the needs of her crew or her complement of fighters. Equipped with a long-range communications array augmented with an experimental, hyper long-range encryption comms overlay technology, the "
Echidna" can securely contact her homefleet from anywhere in the galaxy without needing a relay. Bolstered by said encryption and comms array, the "
Echidna" makes use of the experimental “Legion” drone mass interfacing and learning communications network - a cutting edge piece of artificial intelligence comms technology that allows the peak management, coordination and communication of information across a large number of machines simultaneously. Built with several redundancy systems, it is near impossible to disrupt, slice or hijack the “Legion” interface system. However due to its experimental status the range on the system is still undergoing refinement. Working in conjunction with the “Legion” system is the “Oculus” sensor and targeting computer. Enhancing targeting and detection systems the “Oculus” augments the accuracy and firing distance of all the "
Echidna’s" weapons beyond standard limits. Likewise, the “Oculus” enhances and expands the "
Echidna’s" detection range, permitting the pinpoint accurate detection of starcraft hundreds of megalights away even when hidden by natural obstacles or utilizing stealth or jamming technology. A circular docking tube is located on the dorsal side of the hull near the bow. Designed specifically for prolonged docking with Lord Xxys’ flagship “
Bloodreign”, its reinforced structure allows the "
Echidna" to remain attached to the “
Bloodreign” even during hyperspace jumps and is large enough to allow resupply from the flagship. Within the "
Echidna" are the many chambers for housing the crew and Corvus squadron alongside storage for the munitions, repair droids supplies and food needed for the months-long deployments the "
Echidna" frequently embarks on. The hangar which houses the Star Ravens while embarked aboard the Echidna is located in the center of the vessel and stretches from end to end with entrances to it at the fore and aft of the ship. During battle and in emergencies the hangar doors are closed and sealed, made of plates of alusteel-quadranium alloy like the rest of the ship’s hull. When not in battle the hanger doors are kept open to allow for faster deployment. During down time members of Corvus squadron will frequently gather in the hangar to relax and converse, gazing out the wide doors at the star-dotted darkness of space enjoying their shared love of the interstellar. Inside the "
Echidna" - though rarely if ever needed to be engaged - a series of security doors and turrets lie ready to defend against hostiles who make it aboard, hidden inside the walls and controlled by the "
Echidna’s" AI system. All across the exterior of the "
Echidna" is an experimental self-repair nano-tech lacquer that rapidly performs combat repairs for any damage the "
Echidna" sustains during combat. The lacquer is able to completely repair anything short of critical damage, at which point it stabilizes the condition until one of the "
Echidna’s" dedicated repair droids can attend to it. Similarly all across the exterior of the hull are the docking ports for which the Echnii interceptor drones are mounted for instant deployment. Should they be damaged in combat they can be ordered back to their docking port where they can be repaired or into the hangar should the damage sustained be critical. While every member of Corvus squadron hopes they never have to be used, eight escape pods scattered through the ship ensure that the squadron and crew can escape should the "
Echidna" ever have to be abandoned. Tractor beams arrayed around both entrances to the hangar ensure that any down craft unable to make it back to the ship return to the Echidna for repairs while four tractor pressors could be employed to physically repel any hostile craft that gets too close. And like the "
Star Raven", the "
Echidna" is equipped with a series of sensor jammers, bafflers and scramblers to keep her from being detected or locked on by hostile craft. For transporting supplies or personnel outside of combat roles the "
Echidna" has three Rho-class transport shuttles specifically designated to fulfill the role. In this way the "
Echidna" can resupply and her personnel can leave the ship without landing or using combat craft for transportation respectively.
Echidna AI core interface voice: EVA from “Command and Conquer: Tiberium Sun”, VA Jessica Straus
https://youtu.be/MAtcbnECb_Y
The Vilasa-class short range, droid interceptors; the EDF-49 UAV starfighters; nicknamed “Sparrows”
Length: 3.5 meters
Width: 3.2 meters
Height: 2 meters
Maximum acceleration: 4,350 G
MGLT: 180/h
Maximum atmospheric speed: 1,700 km/h
Hyperdrive system: None
Armament: 2x medium, rapid-fire repeating laser cannons, 2x missile launcher (8x missile magazine)
Hull: Quadanium steel
Shielding: None
Engine units: 3x twin ion engine, 4x ion stream deflectors,
Crew: Integrated droid brain
Misc: Maximum effective operating distance of 150 kilometers away from mothership. Beyond that control and internal system integrity will begin to progressively fail with systems failing completely at 200 kilometers. Integrated with the experimental “Legion” drone learning interface and communications network installed on both it and the Echidna,
Nicknamed the “Sparrows” by Corvus Squadron and the crew of the "
Echidna", the EDF-49 unmanned aerial vehicle is a droid starfighter designed with one purpose; to defend its mothership the "
Echidna". Using highly coordinated, aggressive swarming tactics, they act as a screen for hostile fighter craft. At moderately close range they may also be directed to act as its own fighter squadron to attack nearby enemy capital ships, engaging hostile fighters while the "
Echidna" levies its heavy guns upon the capital ships. Sacrificing shielding for speed and maneuverability, the "Sparrow’s" powerful engines are able to execute extremely high G maneuvers that would otherwise kill an organic pilot. Its pair of repeating medium laser cannons are able to maintain a prolonged, continuous stream of rapid laser fire, capable of delivering twelve rounds of laser fire per second in optimum conditions. The EDF-49’s pair of missile launchers can store up to an accumulative eight missiles in its twin magazines with its launchers compatible with virtually every conventional missile. The magazines are easily able to be switched out and outfitted accordingly before each mission. Nimble, fast and startlingly agile, the EDF-49’s speed outmatches even the famed tri-fighter of the Confederacy of Independent systems. Able to intercept and shoot down missiles targeting either it, the "
Echidna" or other EDF-49s, its trio of twin ion engines - one of each thruster it had - provided a potent source for acceleration and its weapons’ firepower. Its similarly powerful communications transceiver allowed for it to be in perfect sync with both the "
Echidna" and all forty of its fellow "Sparrows" simultaneously. Intimately connected together in the experimental “Legion” network, the drones are so finely tuned that attacking craft who managed to survive the swarm of "Sparrows" swore that the drones attacked “as if in a coordinated hive-mind”. Built with several redundancy systems, it is near impossible to disrupt, slice or hijack the “Legion” interface system, meaning the EDF-49 is virtually untouchable from a hacking standpoint. However due to its experimental status the range on the system is still undergoing refinement. Due to the “Legion” system being the sole communications unit on its small frame, combined with the experimental status of the technology, the EDF-49 is only able to effectively function at a set range beyond which control, followed by the drone’s internal system integrity, will begin to deteriorate before failing entirely if gone too far from its mothership.
Sparrow communication and combat SFX:
https://youtu.be/5Gl6GmeK0EY